Confirms if the specified value exists within the specified Dictionary object.



  • Result - True or False boolean result if the specified value exists within the Dictionary object.


  • Dictionary - The Dictionary object from which the specified value would be checked.

  • Value - The value of the data to be checked.


  • ContinueOnError - The Boolean value to specify whether to continue executing the next activities even if there is an error thrown on this activity.


  • DisplayName - Renames the activity.


  1. Create a Dictionary<Int32,Int32> variable and name it dictionary.
  2. Add an Assign activity inside the initial Sequence.
  3. In the Assign To field, add the dictionary variable.
  4. In the Assign Value field, write new Dictionary(Of Int32, Int32) since its default value is null.
  5. After the Assign activity, add an Add To Dictionary activity.
  6. In the Add to Dictionary Dictionary field, add the dictionary variable.
  7. In the Add to Dictionary Key field, write 1.
  8. In the Add to Dictionary Value field, write 15. This means the Key 1 has the value of 15.
  9. Create a Boolean variable called output.
  10. After the Add to Dictionary, add a Value Exists In Dictionary.
  11. In the Value Exist In Dictionary Result field, add the output variable.
  12. In the Value Exist In Dictionary Dictionary field, add the dictionary variable.
  13. In the Value Exist In Dictionary Value, write 15.
  14. After the Value Exist In Dictionary, add a Write Line activity.
  15. In the Write Line Text field, type output.ToString

    The use case should look as the following screenshot:

This should be the result in the Output panel: