Description

Retrieves an ancestor for a specified UI element.



Attributes

Output

  • Ancestor - The retrieved ancestor.

Options

  • Level - Specifies at which level of the UI hierarchy to find the ancestor.

Common

  • ContinueOnError - The Boolean value to specify whether to continue executing the next activities even if there is an error thrown on this activity.

  • DelayAfterMs - Duration in milliseconds to delay before moving to the next activity.

  • DelayBeforeMs - Duration in milliseconds to delay before pushing this activity to the selected element.

  • TimeoutMS - Duration in milliseconds to send an error if the selected Element is not located.

Misc

  • DisplayName - Renames the activity.

  • Target.Element - Use UIElement variable. This property cannot be used together with Selector.

  • Target.Selector - Property used to find a specific UI Element when the activity is executed.

  • Target.WaitElement - Waits for an Element to be ready before the activity runs if COMPLETED is chosen. Does not wait for an Element if it is set as NONE.
  • Target.TimeoutMS - Duration in milliseconds to send an error if the selected element is not located.