Description

Finds the specified element using a position relative to a fixed element. This could be used if a reliable selector is unavailable.





Attributes

Output

  • Relative Element - The relative UI element found. 

Input

  • CursorPosition.OffsetX - Horizontal displacement of the cursor position according to the option selected in the Position field.

  • CursorPosition.OffsetY - Vertical displacement of the cursor position according to the option selected in the Position field.

  • CursorPosition.Position - Describes the starting point of the cursor to which offsets from OffsetX and OffsetY properties are added. The following options are available: Center, TopLeft, TopRight, BottomRight, and BottomLeft. The default option is Center.

Common

  • ContinueOnError - The Boolean value to specify whether to continue executing the next activities even if there is an error thrown on this activity.

  • DelayAfterMs - Duration in milliseconds to delay before moving to the next activity.

  • DelayBeforeMs - Duration in milliseconds to delay before pushing this activity to the selected element.

Misc

  • DisplayName - Renames the activity.

  • Target.Element - Use UIElement variable. This property cannot be used together with Selector.

  • Target.Selector - Property used to find a specific UI Element when the activity is executed.

  • Target.TimeoutMS - Duration in milliseconds to send an error if the selected element is not located.

  • Target.WaitElement - Waits for an Element to be ready before the activity runs if COMPLETED is chosen. Does not wait for an Element if it is set as NONE.